AI Insights · Timothy · June 2022
Top 5 Platformer Games Performance in Latin America, Q2 2022
Explore the performance trends of the top 5 platformer games in Latin America during Q2 2022, based on data from Sensor Tower.
The second quarter of 2022 showcased interesting performance trends for the leading platformer games in Latin America. Here’s a detailed look at the weekly downloads, revenue, and active users for the top 5 games in this category.
Stumble Guys
Throughout Q2 2022, Stumble Guys from Scopely, Inc. saw significant growth. Weekly downloads rose sharply, peaking at over 1.8M by the end of June. Revenue followed a similar upward trend, with a peak of approximately $334K in the week of May 30, ending the quarter around $309K. Active users also increased steadily, reaching around 8.5M by the end of June.
Subway Surfers
Subway Surfers by Sybo Games ApS maintained a robust performance. Weekly downloads remained strong, fluctuating around 1.2M to 1.4M. Revenue saw a notable increase, peaking at around $51K in late May. The game also enjoyed a substantial rise in active users, ending the quarter with approximately 84.9M users.
Sonic Forces PvP Racing Battle
SEGA’s Sonic Forces PvP Racing Battle experienced varied performance metrics throughout the quarter. Weekly downloads peaked at around 815K in late April before declining to approximately 351K by the end of June. Revenue showed moderate fluctuations, peaking at about $11K in the last week of June. Active users gradually decreased, ending the quarter with around 2.5M users.
Geometry Dash
Geometry Dash by RobTop Games AB demonstrated consistent performance with weekly downloads hovering between 370K and 480K. Revenue remained relatively steady, with a slight peak at about $8.7K in mid-June. Active users fluctuated but remained strong, closing the quarter with around 5.6M users.
MEGA MAN X DiVE - MOBILE
YunChang Games’ MEGA MAN X DiVE - MOBILE had a more modest performance. Weekly downloads showed a significant peak in mid-June at around 16.5K before dropping to approximately 11.5K by the end of the month. Revenue remained modest, peaking at around $5.5K in mid-April. Active users saw a decline throughout the quarter, ending with about 22K users in late June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.